SSAO shader implemented

December 3, 2014

We have implemented SSAO shader for FRAK WebGL engine and 3D Wayfinder. SSAO is Screen Space Ambient Onclusion, it will make shadows for corners and edges. This means more life-true 3D and nicer floor plans for 3D Wayfinder users.

Below is the screen-shot of 3D floor plan of one accommodation building in Finland. In left there is SSAO applied and in right one not:

Wayfinder_SSAO_difference

 

Here you can see the whole floor plan with SSAO shader:

Wayfinder_with_SSAO

 

Here is no SSAO:

Wayfinder_without_SSAO

 

And here is SSAO only image. This will give the idea how SSAO changes the final 3D rendering you see on the screen.

Wayfinder_SSAO_image

 

For setting SSAO shader options in 3D Wayfinder, go to “Setting” menu under “SETUP” in 3D Wayfinder Administration. There you will find SSAO settings under “Camera”.

 

« »